The Oliverse
The blog and ramblings of Oli Smith, Game Art Student.
Labels
Critical studies
Game Production
Second Year
Visual Design
Tuesday, 8 October 2013
Nothing is broken,
Everything is fine.
I textured a phonebooth,
Along all it's lines.
We dealt with strife,
And came close to snapping,
But thus is the terror,
Of UV mapping!
No comments:
Post a Comment
Newer Post
Older Post
Home
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment